The BeamEffect can be used to easily make tracers. To do this, you'd simply:

  • Set Beam LifeTime to 0.1
  • Add Feature > Travel
  • Set Travel Lerp between 0 and 1

You're done! You should now have a tracer that travels from the BeamEffect's GameObject position, to the TargetPosition in 0.1 seconds.






Created 26 Jun 2025
Updated 26 Jun 2025