using System;
using System.Collections.Generic;
namespace ExtendedCollections;
public static class RandomExtensions
{
public static void Shuffle<T>(this Random random, IList<T> values)
{
int count = values.Count;
for(int i = 0; i < count - 1; i++)
{
int j = random.Next(i, count);
if(j != i)
{
T temp = values[i];
values[i] = values[j];
values[j] = temp;
}
}
}
}