trophy 1515
Apr 2021 127 posts
Update 25.12.17 : news/update-25-12-17
trophy 145
Jun 2021 150 posts
merry xmas
trophy 1420
Jan 2024 40 posts
Absolute cinema.
I hope that you'll be successful at achieving stability with the new light baking and other improvements.
See you in the upcoming year!
trophy 160
Aug 2021 8 posts
Good update! Merry Christmas
trophy 0
Jul 2024 16 posts
Event callbacks as Action<T> seems weird to me. I've only had to do something similar when I needed an async callback that I wanted the class to wait for completion on. Events can't be async so I had to use a callback property.

I assume it's weird because you're doing remote calls. You might want to see if you can wire up .NET events directly, would be nicer looking and more intuitive to .NET developers. But I don't know what your system looks like, that might be more trouble than it's worth, or even undesirable.
trophy 1833
Sep 2021 169 posts
You've done a great job, so enjoy christmas break!
trophy 2045
Apr 2021 71 posts
Awesome as always, looking forward to next year and the official release!
trophy 1385
Feb 2024 41 posts
merry christmas facepunch!!!!!!!
trophy 670
Nov 2025 4 posts

Merry Christmas and a Happy New Year! Wishing the entire Facepunch team a wonderful and restful break. See you in January! 🎄

trophy 305
Aug 2021 16 posts
vive s&box
trophy 30
Aug 2024 1 post
noice
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.