One developer, one vision, and enough spite to outwork people with ten times the resources. I've been building software since most people were still trying to understand how directories work, and now I use that experience to make games that punch way above their weight category.
groups68

Players

Across released games

schedule36

Hours

Total play time

thumb_up24

Likes

Community upvotes

inventory_23

Packages

2 library, 1 game