790
Sessions
140
Games
1 week
Playtime
346
Achievements
10
Favourites
69
Reviews
37%
Positive

trophyMost Played

GameLast PlayedPlaytime
Resource Haven2 months ago155 hours
Kraftfabrik7 months ago43 hours
Cubit Tower Defenseone year ago8 hours
SHOOTHOUSEone month ago4 hours
Puddle Pond: Mouse Fishingone month ago4 hours
Shop Manager6 months ago2 hours

scheduleRecently Played

GameLast PlayedPlaytime
Merge & Fight19 days ago1 hour
Testbed20 days ago2 hours
Particle Life Sim Beta20 days ago2 minutes
Graveyard Gunners20 days ago25 minutes
Hole Arena20 days ago38 minutes
Type//Shoot20 days ago9 minutes

reviewsLatest Reviews

Merge & Fight game · 19 Days Ago Recommended
very cool game, but - weird that my peasents can attack through walls? - story popup too fast / and too small display of the avatar and text - Arrow rain looks a bit boring - dmg numbers stack too much, at wave 13+ the fire ticking damage makes it so there are too many numbers stacking over other numbers, makes it hard to read them => maybe you can add them to just one number - cant see range behind wall - sometimes you dont want any boon, maybe make an option to take gold instead, or reroll for gold - when dismissing a troop, make it so you get a little bit of gold back, maybe 50% of the cost
GraphicsAudioGameplayStoryOriginality
Graveyard Gunners game · 20 Days Ago Shows Promise
TLDR: Solid game, just nothing I would play for hours right now. General: - After the starting zone timer ended, my game almost crashed (probably due to scene loading?) - Killing enemies is not fun. I see the effects, I hear a little splash sound, but its not really "rewarding" in any kind, I'd just say the "juice" is just missing a little bit... - The game overall gets boring very fast, I played the tutorial, then started a round, and after just 2-3 minutes I thought... "ok, what now?" or "is that everything?". Im not sure if this just an early stage or if this is supposed to be the whole game, but its definitely missing something. Controls: - Hard to see sometimes since the camera is very close to the vehicle/ground. - (Missing) Air Control feels really awful, it makes me just not want to ever get off the ground due to this, I even failed the jump in the tutorial 3 fucking times... Visuals: - Overall stylistic visuals are cool - Floating Texts give a bit of a roblox vibe, they seem low-effort and dont look very nice. - Proportions of Map objects are a bit weird, im not sure if my car is a RC car or a normal once, since sometimes im tiny, sometimes im big, and sometimes I feel "normal" size, E.g. enemies vs houses vs cars vs other objects just have very weird proportions in relation to each other.
GraphicsGameplayOriginalityUnfinished
Type//Shoot game · 20 Days Ago Shows Promise
Solid typing game, needs a bit more juice but not bad so far!
ReplayabilityUnfinished
Long Arms Club game · 48 Days Ago Shows Promise
really fun "tech demo", but its missing quite a lot of stuff to be a "real" game.
GraphicsAudioGameplayOriginality
SHOOTHOUSE game · 50 Days Ago Recommended
This game is fucking awesome, no joke, i think this is probablz one of the best games on the whole platform. Its polished, it has a nice game design, great audio and even some nice camera cut scenes!
AudioGameplayOriginalityPolishReplayabilityControls