using Editor;
using Sandbox;
/// <summary>
/// This is a component - in your library!
/// </summary>
[Title( "secbox - My Component" )]
public class MyLibraryComponent : Component
{
[Event("package.changed.installed")]
public static void TestInstalledCallback()
{
Log.Info("FOOBAR");
}
// [EditorEvent.Frame]
// public static void OnEnterPlayMode()
// {
//
// if (Game.IsPlaying)
// {
// // Log.Info("CAN U FEEL IT NOW MR CRABS");
// }
// }
}