📝 Client Metadata
Sent by the editor's project when this version was published
{
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  "Summary": "",
  "Description": "",
  "Public": true,
  "Resources": "",
  "PrimaryAsset": "models/sbox_props/leaves_scatter/leaves_scatter_pile_a2.vmdl",
  "ModelMetaVersion": 1,
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  "RenderMaxs": "32.1918297,30.8676605,2.39477396",
  "PhysicsMins": "0,0,0",
  "PhysicsMaxs": "0,0,0",
  "BoneCount": 0,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 842,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 0,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 3,
  "MemorySize": 416,
  "HasCollision": false,
  "Materials": [
    "models/sbox_props/leaves_scatter/leaves_scatter.vmat"
  ],
  "BoundsMin": "-30.707743,-30.91758,-0.12624739",
  "BoundsMax": "32.19183,30.86766,2.394774"
}