📝 Client Metadata
Sent by the editor's project when this version was published
{
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  "Resources": "",
  "PrimaryAsset": "models/furniture/dungeon_props/barrel.vmdl",
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  "RenderMins": "-17.82766,-16.99143,-0.000004766565",
  "RenderMaxs": "17.82765,16.99144,34.35315",
  "PhysicsMins": "-17.80959,-16.46125,-0.000005722046",
  "PhysicsMaxs": "17.31131,16.46629,34.35316",
  "BoneCount": 0,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 460,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 0,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 256,
  "HasCollision": true,
  "Materials": [
    "models/furniture/dungeon_props/barrel.vmat"
  ],
  "BoundsMin": "-17.827658,-16.991432,-4.766565E-06",
  "BoundsMax": "17.827654,16.991436,34.353153"
}