📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/furniture/dungeon_props/dungeon_wood_door.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/furniture/dungeon_props/dungeon_wood_door.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-0.7000011,-9.938611,-0.00000000000007086237",
  "RenderMaxs": "56,4.373619,112",
  "PhysicsMins": "-0.6003799,-7.71165,-0.000007629395",
  "PhysicsMaxs": "56.09466,2.135842,112.1112",
  "BoneCount": 0,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 488,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 0,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 256,
  "HasCollision": true,
  "Materials": [
    "models/furniture/dungeon_props/dungeon_wood_door.vmat"
  ],
  "BoundsMin": "-0.7000011,-9.938611,-7.086237E-14",
  "BoundsMax": "55.999996,4.373619,112.00001"
}