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News
SCC - Update 1.2
SCC - Update 1.2
calendar_today 4/20/2025 people ubre chat_bubble 0 visibility 204

Changelog

By 
ubre
  • Allow Punch(Vector3) on any direction instead of only up.
  • Fix sticking to slanted ceilings thanks to GeneralScrat.
  • BuildBounds() now takes WorldScale into account on each axis.
  • New VectorGravity if you want to change the direction the gravity points to.
    This will also change the ground's direction so that you stick to it based on gravity.
    I've added a JsonUpgrader for the old gravity but double check to make sure it didn't screw up.
  • New CylinderTrace uses a cylinder trace instead of a box trace, more expensive because it's a physics trace and not a scenetrace.
  • New RotateWithGameObject will rotate the trace together with the gameobject.

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May 2021 37 posts
ubre one month ago
#1
SCC - Update 1.2 : fish/scc/news/scc-update-12-2b562618
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