Shrimple Character Controller - Update 1.4
1.4
25 August 2025
🎁 Added
  • Added Shrimple Walker preset
  • Added Shrimple Flyer preset
  • Added "Stick to Platform" on GroundStick feature, sticks to platforms and moving objects when you're on top of them
  • Added "Apply Surface Velocity" on GroundStick feature, for conveyor belts and such
  • Added "IsOnPlatform" "PlatformVelocity" "SurfaceVelocity" "GroundVelocity" properties
  • Added Bounds trace shape, can use it for offset bbox or rectangle shapes
  • Added experimental "Physical" feature, will get back to it but it's very buggy
🧼 Improved
  • Added animations to the walker example since CitizenAnimationHelper doesn't work in libraries
  • Clamp Acceleration and Deceleration curves values to 0->1 and locked them to make it clearer how they work
  • Punch() now applies ground, platform, and surface velocities
🪛 Fixed
  • Fixed bug where you sometimes lose velocity over non 90° steps - Wasn't normalizing gravity to find the stepup direction before projecting so it would give you massive negative z velocity
⚠️ Known Issues
  • Physical feature is very untested, keeps snagging, I'll come back to it later but it's too much of a headache
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