Added Shrimple Walker preset
Added Shrimple Flyer preset
Added "Stick to Platform" on GroundStick feature, sticks to platforms and moving objects when you're on top of them
Added "Apply Surface Velocity" on GroundStick feature, for conveyor belts and such
Added "IsOnPlatform" "PlatformVelocity" "SurfaceVelocity" "GroundVelocity" properties
Added Bounds trace shape, can use it for offset bbox or rectangle shapes
Added experimental "Physical" feature, will get back to it but it's very buggy
Added animations to the walker example since CitizenAnimationHelper doesn't work in libraries
Clamp Acceleration and Deceleration curves values to 0->1 and locked them to make it clearer how they work
Punch() now applies ground, platform, and surface velocities
Fixed bug where you sometimes lose velocity over non 90° steps - Wasn't normalizing gravity to find the stepup direction before projecting so it would give you massive negative z velocity
Physical feature is very untested, keeps snagging, I'll come back to it later but it's too much of a headache