Synthesise a build strong enough to beat 6 levels of musical enemy waves!
This prototype was made in 8 days for trundler's s&box Game Jam #1
Controls
WASD - Movement Left Click - Drag samples Right Click - Drag connections between samples
Features
5 unique enemy types
20+ samples to buy and experiment with
Build crafting through musical sequencing
Alter player and enemy behaviours
Merge colours to change the way samples behave
Plug samples into each other to mirror variables and create powerful builds
Retro art style
Honking
Theme
Replicated enemies spawn in the game when their sample is hit Copy samples from the shop onto your sequencer to get stronger Repeat your track enough times to beat the 6 levels Reproduce the move sets of your enemies by beating their level Mirror variables by connecting samples with synth cables
Credits
Made by Matthew Cormack (@johnjoemcbob) of Very Evil Demons