Synthesise a build strong enough to beat 6 levels of musical enemy waves!


This prototype was made in 8 days for trundler's s&box Game Jam #1

Controls

WASD - Movement
Left Click - Drag samples
Right Click - Drag connections between samples

Features

  • 5 unique enemy types
  • 20+ samples to buy and experiment with
  • Build crafting through musical sequencing
  • Alter player and enemy behaviours
  • Merge colours to change the way samples behave
  • Plug samples into each other to mirror variables and create powerful builds
  • Retro art style
  • Honking

Theme

Replicated enemies spawn in the game when their sample is hit
Copy samples from the shop onto your sequencer to get stronger
Repeat your track enough times to beat the 6 levels
Reproduce the move sets of your enemies by beating their level
Mirror variables by connecting samples with synth cables

Credits

Made by Matthew Cormack (@johnjoemcbob) of Very Evil Demons

Full Playthrough