🎮 Game

A tiny idle challenge where you press attack1 to start, then keep your mouse and inputs still while a timer counts up. It is implemented as a single Razor UI panel that polls input each tick, updates text and color, and stops on failure or input. No server code or persistence, just local UI logic.

🐞 Possible Bugs

UI/IdleUI.razor
The mouse movement check uses (x != 0 && y != 0), so single‑axis movement never triggers failure even though the text says any mouse movement should.