Deathrun V0.1.2 - Map Expansion, Balance, BHOP & more Traps

Long time no see! I've expanded the lab map and in total there's 18 different traps, and way more interactions for the Deaths (Trappers). Some traps might be unstable so I will release a smaller update after I get some testing done. There might be also clipping issues, and a possibility to fall of the map :)
Movement had some adjustments done again, I've fixed some bugs and improved the way BHOPPING works. Running speed was reduced a bit and traps adjusted accordingly.
I've started looking for people to join again. I've ideas for changing up the Deathrun formula a bit without straying from the classics. Some I already revealed before I went on my hiatus. IF you want to join the team, learn s&box together or have awesome ideas, ping me on discord or here!

30 January 2026

0.1.2
6 changes in this update

Added

2 changes
  • 6.5 new traps

  • New map section

Improved

2 changes
  • Movement & BHOP

  • First person is now default mode

Known Issues

2 changes
  • Character animations are stuck after returning to Human Form

  • VIS issues, some parts of the map blink out of existence

LazySloth
Member
JoinedApr 2023 Posts9 Score480
Deathrun V0.1.2 - Map Expansion, Balance, BHOP & more Traps : lazysloth/deathrun/news/deathrun-v012-map-expansion-balance-bhop-more-traps-72a5ad0b
tytimp4_
Member
JoinedSep 2022 Posts109 Score39,918
incredible , good job! 👌

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