Long time no see! I've expanded the lab map and in total there's 18 different traps, and way more interactions for the Deaths (Trappers). Some traps might be unstable so I will release a smaller update after I get some testing done. There might be also clipping issues, and a possibility to fall of the map :)
Movement had some adjustments done again, I've fixed some bugs and improved the way BHOPPING works. Running speed was reduced a bit and traps adjusted accordingly.
I've started looking for people to join again. I've ideas for changing up the Deathrun formula a bit without straying from the classics. Some I already revealed before I went on my hiatus. IF you want to join the team, learn s&box together or have awesome ideas, ping me on discord or here!
0.1.2
30 January 2026
🎁 Added
6.5 new traps
New map section
🧼 Improved
Movement & BHOP
First person is now default mode
⚠️ Known Issues
Character animations are stuck after returning to Human Form
VIS issues, some parts of the map blink out of existence