How you make a deathrun bad to solo? Imposible to run a group with 1 life. The Run room has invisable gaps at the start. The final course took out of my lives run between slimes and a sand room. The trapper doesn't have to lift a finger to win.
There are things that need to be improved: Walker movement is the worst idea, it does not fit the fast gameplay, like in Source games, I took the movement for BHOP very similar to Source. In general, everything is very cool, I think we need to open the golden classics in small steps: Deathrun, Jail Break, Murder, Trash Compactor, Zombie Escape and Flood.