I Swear the Walls Changed
0.0.8
7 June 2026
🎁 Added
  • Pillar-only arrow texture system implemented to reduce visual repetition across Level 0.
  • Environmental drawings left behind by previous explorers, hinting at past expeditions into the Backrooms.
  • New spawn mechanic that places players into Level 0 via noclip transition.
🧼 Improved
  • Added a new wall texture to improve environmental variety.
  • Level 0 layout expanded with additional corridors and new rooms.
  • Increased lighting density near the spawn area for better initial readability.
  • Fog has been reworked for improved in-game visibility and atmosphere consistency.
  • Skybox color has been adjusted for a more oppressive ambient tone.
  • Lighting distribution now gradually decreases with distance from spawn: closer areas are more illuminated, while deeper zones become increasingly dark to reinforce isolation and disorientation.
  • Fog color shifted to a brighter white tone to increase distant haze intensity.
🪛 Fixed
  • Improved fog behavior to enhance long-distance readability and immersion balance.
🚯 Removed
  • All dynamic light shadows have been disabled due to performance issues.
  • (Some lights may regain shadows later for improved atmospheric horror.)
  • Collision has been removed from light models to slightly improve performance and player movement smoothness.
⚠️ Known Issues
  • Lighting balance in deeper areas may still require tuning.
  • Future updates may reintroduce selective shadows for stronger atmospheric contrast.