August Update
Posted 2 months ago
Work is progressing steadily on our upcoming human characters.

Under the hood, they use the same rig as the Citizen characters; this is going to let us share a lot of work between both sets of characters. And right now, it means everything already "works".
Which is to say that it does look quite janky, as all the animations and poses were made with a very cylindrical, big-headed "sausage man" in mind... but everything already works: walking, running, swimming, jumping, rolling, sitting, height scaling, ledge-grabbing, etc.


This also lets us share animations between differently-proportioned body types easily.

This is just the first step in getting them up and running; their animations will be remade with them in mind, and their animgraph will also most likely split off into a far more simple version.