📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/rocketleague/football/default_ball.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/rocketleague/football/default_ball.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-61.06704,-61.06709,-60.43076",
  "RenderMaxs": "57.05401,57.24989,60.51283",
  "PhysicsMins": "-58.5,-58.5,-58.5",
  "PhysicsMaxs": "58.5,58.5,58.5",
  "BoneCount": 0,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 4416,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 0,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 256,
  "HasCollision": true,
  "Materials": [
    "materials/models/rocketleague/football/ball_material.vmat"
  ],
  "BoundsMin": "-61.067043,-61.067085,-60.43076",
  "BoundsMax": "57.05401,57.249886,60.512825"
}