- Removed the jump penalty. Player feedback showed it was frustrating (the more you jump, the slower you get), so I disabled it for now to see if gameplay feels better.
- Fixed the model loading cache on Dedicated Servers. - Fixed the in-chat notification. I tried a few things in OnLoad based on Lorenz's advice, but it didn’t work. I may rework this later, once we have two maps (or if it becomes too annoying).
- Implemented explosion logic for barrels. They are currently a wood resource and can only be exploded with bullets (Fighting Round only). Think of it as a free grenade.