I see a ton of potential with this game and has been one of the best shooter experiences I've had on s&box so far.
Things I like
Gameplay feels snappy and responsive
Has the juice, feels good to get kills
The destructible environments are super cool
Notes
Sound mixing needs work, some sounds are much louder than others (the med kit is super loud)
A lot of stock sounds gives it less of its own identity
The character silhouette and animations don't read as monkeys, would be fun to add more personality.
The idea of your game is super fun and the visual language should reflect that, don't be afraid to express more creativity!
When sprinting my camera flips upside down and behaves in weird ways (This was when I was using the female sentinel scavenger)
After selecting a respawn point I should automatically respawn
Headshots feel way too powerful, with a stock pistol I 1 shot people better balance of hierarchy of power in the weapons will help people want to save for better guns.
Time to kill is very fast, think it would create more skill expression to have bullets do less damage overall
When hovering over items in the store there should be a brief description of what that item does to help new players
My cursor doesn't hide and is stuck to the middle of my screen at random times
Guns should have damage falloff for distance
Redwig Studio