- Increased Ghost Mode duration. - Since this issue won’t be fixed , I reworked part of the Destruction System. I have a replacement solution for now, but it still needs optimization to improve demolition framerate : stay tuned. - And more… but you probably won’t read them anyway.
Iteration of primary shapes for the ceiling, exterior corridor, and a fix for a pillar issue in the middle of a corridor. The map remains in rough blockout and WIP.
people
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