📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/player/scientist_suit/scientist_suit.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/player/scientist_suit/scientist_suit.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-17.4075,-24.716,-0.365512",
  "RenderMaxs": "8.919992,24.7254,78.0441",
  "PhysicsMins": "-12.28979,-26.35182,-4.724396",
  "PhysicsMaxs": "7.853871,26.51463,78.39742",
  "BoneCount": 133,
  "MeshCount": 1,
  "AttachmentCount": 10,
  "BodyPartCount": 1,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 15456,
      "DrawCalls": 3
    }
  ],
  "Meshes": 1,
  "Bones": 133,
  "Animations": 362,
  "Hitboxes": 19,
  "BodyGroups": 1,
  "MaterialGroups": 0,
  "MemorySize": 27598112,
  "HasCollision": true,
  "Materials": [
    "models/player/scientist_suit/materials/scientist_body.vmat",
    "models/player/scientist_suit/materials/scientist_mask.vmat",
    "models/player/scientist_suit/materials/scientist_tanks.vmat"
  ],
  "BoundsMin": "-17.407497,-24.715998,-0.365512",
  "BoundsMax": "8.919992,24.725399,78.0441"
}