About
This is a destruction minigame and tech-demo made for the
Tech Jam 1. It is my first s&box project. The idea was to build a complete but minimal game for others to see, try and eventually use as example for some parts.
In this minigame you can build, alone or with other players, 3 siege machine each. You can choose between a Catapult and a Trebuchet. They fire a different projectile at different speeds, as in real life the Trebuchet projectile is bigger and much heavier. You can rotate the siege machine left/right and change the fire power, which allow you to fire closer/farther.
The objective would be to destroy every single castle piece (Element 'em' not allowed).
For performance reasons the debris disappear after only 5s, it was cool to have a pile of debris, but the framerate sadly wouldn't like so many complex rigid-bodies moving around. This is also because some models have 100+ debris when demolished, this was cool during the first tests, and I wanted to keep it like that for a sort of realism. As you can easily imagine with something as 3-5 debris for model it would run better.
Thank you for playing!
https://github.com/ScrappyCocco/castle-crash