📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/clothes/squidgameguardsuit.vmdl",
  "Summary": "",
  "Description": "",
  "Public": true,
  "Resources": "",
  "PrimaryAsset": "models/clothes/squidgameguardsuit.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-6.691683,-22.3818,4.26687",
  "RenderMaxs": "12.79854,22.3818,72.3827",
  "PhysicsMins": "0,0,0",
  "PhysicsMaxs": "0,0,0",
  "BoneCount": 33,
  "MeshCount": 2,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 9836,
      "DrawCalls": 2
    }
  ],
  "Meshes": 2,
  "Bones": 33,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 8496,
  "HasCollision": true,
  "Materials": [
    "models/clothes/squidgameguardmasktex.vmat",
    "models/clothes/squidgameguardsuittex.vmat"
  ],
  "BoundsMin": "-6.6916833,-22.381798,4.2668705",
  "BoundsMax": "12.798542,22.381798,72.3827"
}