Editor/ProjectSettings.cs
using Editor;
using Editor.TerrainEditor;

namespace Sandbox;

public class ProjectSettingsWindow : WidgetWindow
{
	public ProjectSettingsWindow( Widget parent ) : base( parent, "Project Settings" )
	{
	
		Parent = parent;

		DeleteOnClose = true;

		Size = new Vector2( 1580, 720 );

		WindowTitle = "Project Settings";
		Float();
		WindowFlags = WindowFlags.Dialog | WindowFlags.Customized | WindowFlags.CloseButton | WindowFlags.WindowSystemMenuHint | WindowFlags.WindowTitle | WindowFlags.MaximizeButton;

		SetWindowIcon( "electrical_services" );

		Layout = Layout.Column();

		var inspectorWidget = InspectorWidget.Create( Project.Current.GetSerialized() );

		Layout.Add( inspectorWidget );



	}
}