Editor/ProjectSettings.cs
using Editor;
using Editor.TerrainEditor;
namespace Sandbox;
public class ProjectSettingsWindow : WidgetWindow
{
public ProjectSettingsWindow( Widget parent ) : base( parent, "Project Settings" )
{
Parent = parent;
DeleteOnClose = true;
Size = new Vector2( 1580, 720 );
WindowTitle = "Project Settings";
Float();
WindowFlags = WindowFlags.Dialog | WindowFlags.Customized | WindowFlags.CloseButton | WindowFlags.WindowSystemMenuHint | WindowFlags.WindowTitle | WindowFlags.MaximizeButton;
SetWindowIcon( "electrical_services" );
Layout = Layout.Column();
var inspectorWidget = InspectorWidget.Create( Project.Current.GetSerialized() );
Layout.Add( inspectorWidget );
}
}