It's a fun concept, reminds me of the kinds of stuff I saw in college from fellow game dev students. Short, sweet, simple, but with a really interesting mechanic at the heart of it.
Very innovative and creative use of shaders.
Gameplay gets repetitive after a single run but I like finding new strategies to work with my clones, from each weapon attacking different types of enemies to each robot taking one side of the room.
Sound design is on point too!