• s&
  • newsNews
  • family_star About
  • forum Forum
  • code_blocks Documentation
  • quick_reference_all Api
  • log in
  • language
    简体中文
    English
    Русский
    Español
    Português-Brasil
    Deutsch
    日本語
    Français
    Polski
    Türkçe
    한국어
    Pirate
    Italiano
    ไทย
    繁體中文
    Українська
    Čeština
    Nederlands
    Magyar
    Dansk
    Suomi
    Svenska
    Norsk
    Ελληνικά
    Română
    Български
    Tiếng Việt
    Bahasa Indonesia
    Español-Latinoamérica
    العربية
    हिन्दी
Terrain Generation Tool
from Sturnus
thumb_up_alt
22
thumb_down_alt
1
favorite
4
library_books
0

Information

homeAbout
newspaperNews
reviewsReview
bug_reportBug Report
tips_and_updatesFeature Request

Diagnostics

home_storageRevisions
brightness_alertReport Abuse

Recent News

Terrain Categories/Shapes + Sta…227
Noise Stacking + Apply Terrain …245
Domain Warping147
Terrain Shapes + Image Previews…132
Splatmap Relative Thresholds91
Splatmap Color/Point Widget90
Release157
s&box
Sturnus
Terrain Generation Tool
News
Splatmap Relative Thresholds

Splatmap Relative Thresholds

calendar_today 1/7/2025 people Sturnus chat_bubble 0 visibility 91

Updated Splatmap generation

By 
Sturnus
Reworked my Splatmap generation method to now take into account the max height relative float so it give a better spread of color over the whole terrain splatmap. See the figure below to see the improvement in the splatmap image.

arrow_back_ios1arrow_forward_ios
trophy 855
Oct 2021 50 posts
Sturnus 4 months ago
#1
Splatmap Relative Thresholds : sturnus/terraingenerationtool/news/splatmap-relative-thresholds-e274c2f1
arrow_back_ios1arrow_forward_ios
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • About
  • Wiki
  • Commits
  • FAQ
  • Discord
  • Twitter