A Spigot-inspired plugin framework for s&box. Build modular, maintainable multiplayer games — the way Minecraft server developers do it.
What it gives you
A complete plugin ecosystem for s&box servers. Write independent feature modules that communicate through clean interfaces, never through direct dependencies. Built-in systems include economy, health, inventory, weapons, permissions, placeholders, attributes, state tags, item containers, and a zero-allocation event bus.
Why it exists
s&box updates frequently and breaks code. TRCE wraps all engine API calls in a single SandboxBridge layer — when s&box changes, you fix one file, not fifty. Events auto-unsubscribe when plugins are disabled, so memory leaks are impossible by design.
Who it's for
Developers who want to build multiplayer games on s&box without reinventing core systems every time. If you've written Spigot plugins before, you'll feel at home immediately.