this man casually made mordhau melee fighting for a game jam. goddamnit, this fighting system alone already deserves a reward. I wish that it fully resembled mordhau fighting cos the parrying here is shit. enemy animations are not so easily predictable cos all the attack animations look the same but with different speed. Ofc I'd learn all the animations if it was a full game, but that would be uncomfortable. Also enemy stumble is random(when u hit the enemy and it cancels enemy's attack animation) but overall it felt good. I really hope that the dev would open source it for people to learn how its made