96
Sessions
10
Games
3 days
Playtime
44
Achievements
6
Favourites
3
Reviews
25%
Positive

Most Played

GameLast PlayedPlaytime
S&Miner1 Hour Ago26 hours
Cut Them Down3 Days Ago18 hours
Kiomet3 Days Ago15 hours
S&Clone12 Days Ago8 hours
S&Business1 Hour Ago6 hours
Sausage Survivors 232 Days Ago2 hours

Recently Played

GameLast PlayedPlaytime
SHOOTHOUSEJust Now
S&Miner1 Hour Ago26 hours
S&Business1 Hour Ago6 hours
Cut Them Down3 Days Ago18 hours
Kiomet3 Days Ago15 hours
S&Clone12 Days Ago8 hours

Latest Reviews

Skill Issue game · 27 Days Ago Needs Work
Sorry i cant play this just after 2 runs. Learn how to make hitboxes that dont look like you are taking damage from air the range of hitboxes is WAAAAY to large for tiny enemies or for the player whichever. cool game though just feels horrible to play.
S&Clone game · 27 Days Ago Needs Work
This game has a ton of design choices that do not seem like a good choices more like a keep the user playing for as long as possible with as little reward choices intentionally to waste more time than was needed. Now i know i just said all that but the game is enjoyable when you get past a certain point, sadly i did not reach that point and ill tell you why with the next bullet points. - Clone Investments doesnt pay off, new update causes them to split off from the rest leading to them dying before you make more than you just spent, thus waste of money go sink 200 hours mining to actualy get a clone that doesnt die like a potato before returning investment. their price also scales with level instead of a flat 500 which makes this FAAAAR WORSE. - boss spawns right at the entrance of the combat area (why was this even a game choice?) if are the first person to join a server when its empty the boss is the first mob your clones encounter, good luck you arent making any money in that area unless you personally kite the boss out of the arena and let it kill you so you can insta tele home and spawn you clones. - bosses spawn INSTANTLY after dying (another one of those why the hell is this a design choice moments) bosses should generally be in a separate location that the other trash ORRR not spawn instantly as soon as they die, this is only an exploit for the people who have sunk 200 hrs of their life into this bottomless grind fest of a game. FINAL THOUGTS: If this is to be a good game clones must return more than they cost EARLY not late game or it is never worth the money except to get level 8 for the sake of mining all ore. Bosses either need a dedicated area or a long timer to prevent insta farming boss in late game and not making any money before late game if you get the bad spawn. OH YEA and dont get me strarted on how the first thing introduced to you on the overview page is a fucking black marketing tool to keep you coming daily because of bonuses, they just want to inflate their numbers more than give you a decent reward for your time.
Cut Them Down game · 27 Days Ago Shows Promise
Honestly the kind of game that scratches the hack and slash itch with the combo of being a survivors game. It doesnt have alot of content right now but the content it does have is simple and quality with a lot of promise for whats to come! UPDATE 2: - Bladestorm still has scaling issues, with the perks that scale damage values i reccomend avoid single snapshot in general and instead once every few seconds perform a update check for if a scale target has updated if so trigger a damage update, otherwise do nothing. I think this has more to do with wizard's font of power and runic perks. the issue seems to be with the wizard passive as well with how resource just naturally increases over time. I did a test and the test was stay spinning from 14x to 100x and stop and start spinning againt the result was 2k damage jumped to 16k damage in an instant. - The UI bug that makes you need to click a perk multiple times for it to register is also still present. Overall you are doing a fantastic job and the work you have done is amazing and thank you for taking alot of the feedback provided and updating so timely as well! truly a promising game i look forward to the day when i can click reccomended.