I like the art style. I could see this being a good game in the future.
It's unclear what gold is for. Leveling up was kind of weird and when I picked the spells it kept saying they were "occupied," but I didn't understand what this meant. Also it was unclear how to regenerate mana except by the starting spell.
Once I started upgrading luck I felt like the loot I was getting instantly got significantly better. It felt overpowered. Also wizard seemed very overpowered compared to fighter.
Some bugs I saw:
- When you are hosting and another player opens a book like at the start of the game, they get an exception and it opens the book for the host instead
- I keep seeing exceptions on shield on Update method. I think when other players are dead
- Dead players don't ragdoll instead they just stand there in walking animation forever
- When players die and I go to a new level they can't respawn and get stuck in loading screen forever
GraphicsGameplayReplayabilityUnfinishedErrorsBuggy