Compiler-generated assembly metadata file for the Game project. It sets global using directives and assembly attributes like AddonTitle, Idents, engine version, target framework and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Colour Break" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "colour_break" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "verarp" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "verarp.colour_break" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "26" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-06-21T01:17:16.9765512Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.338.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.338.0")]