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Optimization, loot in zombie, world settings, chat - Z&BOX 0.2A

All new happened happened with Z&Box in a few last couple of days
Most noticeable gameplay feature that has appeared in the gams is zombies now contains useful items for player, such as cloth, food, ammo and even weapons
Also different zombies have different loot spawning chances, so expect ex-military zombie to have more chanes of having weapon, and alcoholic zombie will contain more beer inside.
A new major change is the addition of world settings to the game, its appears every time before creating a new lobby, and gives chance to a host configure game settings, such as map size, zombie and loot spawn rate
This is example of different world map size settings.
Minimal (1x1):

Standart (2x):

Huge (8x8 not recommended, because makes game unstable):

New UI elements such as Player List and Global chat was added to make player-to-player commnuication easier. 
Game still pretty poorly holds more than 5 players on one server, but big step to good performance was zombie and loot system spawn rework, previously loot and zombies spawn and despawn was depended on host player position. Now its depends on each player on server individually, so you will no more zombie spawning/disappearing just infront of your face
Simultaneously with implementation of loot spawning in zombies new items was also added to game, such as:
Balaclava, gloves, boots, new hats, army shirt

Thanks everyone to support & useful feedback, i will do my best to develop game further.
My current goal is to optimize network so it can hanld up to 10+ players on same server.
Also more new content in a future to be expected.


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