s&
info
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
explore
Discover Games
category
Workshop
sports_esports
Games
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
menu_book
Learn
docs
Documentation
api
Api Reference
school
Tutorials
manage_search
Code Search
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Editor Classes
PublishSettings
chevron_left
Editor Classes
class
PublishSettings
Constructors
functions
PublishSettings
Properties
data_object
Enabled
data_object
ProjectConfig
Methods
functions
BuildPublishContext
functions
CreateTemporaryProject
functions
Save
PublishSettings
This is data that is saved in an asset's meta file under "publish" to configure its project for uploading.
class
Editor.Asset
.
Sandbox.Tools
build
Constructors
1
PublishSettings
(
)
data_object
Properties
2
Enabled
bool
Whether the asset should be published or not.
ProjectConfig
ProjectConfig
Project configuration information
functions
Methods
3
BuildPublishContext
(
)
ResourcePublishContext
Ask the resource how it wants to be published (eg. whether its code should be bundled).
CreateTemporaryProject
(
)
Project
Create a Project usually with the intention of editing and publishing a single asset. The project isn't stored or listed anywhere, so is considered a transient that you can load up, edit, save and then throw away.
Save
(
)
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.