s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
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docs
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school
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Api
Editor Classes
WorkshopItemInfo
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Editor Classes
class
WorkshopItemInfo
Constructors
functions
WorkshopItemInfo
Properties
lock
EqualityContract
data_object
Size
data_object
Subscriptions
data_object
Thumb
data_object
Title
data_object
Updated
data_object
Url
data_object
Visibility
data_object
Warning
Methods
functions
<Clone>$
functions
Deconstruct
lock
PrintMembers
WorkshopItemInfo
What a workshop item is, for checking it's the right one before publishing to it
class
Editor.ProjectPublisher
.
Sandbox.Tools
build
Constructors
1
WorkshopItemInfo
(
Title
,
Thumb
,
Warning
,
Updated
,
Subscriptions
,
Size
,
Url
,
Visibility
)
data_object
Properties
9
EqualityContract
Type
Size
long
How big its files are, in bytes
Subscriptions
long
How many people are subscribed to it
Thumb
string
Its main thumbnail, or null if it hasn't got one
Title
string
Its title, or null if Steam couldn't find it
Updated
DateTimeOffset
When it was last updated, or default if Steam couldn't find it
Url
string
Its page on the Steam Workshop
Visibility
Nullable`1
Who can see it on the Workshop, or null if Steam couldn't find it
Warning
string
Why publishing to it might not work, or null if it looks fine
functions
Methods
3
<Clone>$
(
)
WorkshopItemInfo
Deconstruct
(
Title
,
Thumb
,
Warning
,
Updated
,
Subscriptions
,
Size
,
Url
,
Visibility
)
PrintMembers
(
builder
)
bool
people
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