Summary

Built-in static methods available to Doo scripts.

Static Methods

GameObjectClone Clones a GameObject, optionally spawning it on the network.
GameObjectCloneEx Clones a GameObject with an explicit position, rotation, and scale.
GameObjectDestroy Destroys the given GameObject.
LogError Logs an error message.
LogInfo Logs an informational message.
LogWarning Logs a warning message.
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