Summary

Abstracts a link to a component - which can be * An actual component * A GameObject and a component type * A Variable (GameObject or Component) and a component type

Constructors

TargetComponent

Properties

ComponentType The type of Component we want to access. This allows us to select members that exist on this type.
ComponentValue The Component we want to target directly.
FindMode
GameObjectValue The GameObject that contains the target component.
Type
VariableName The name of the variable we're going to use. This can be a GameObject or a Component.

Methods

CollectArguments
GetComponentType

Static Methods

JsonRead
JsonWrite
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.