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Static Properties

data_objectActiveScene
data_objectAppId
data_objectCheatsEnabled
data_objectCookies
data_objectIdent
data_objectInGame
data_objectIsClosing
data_objectIsEditor
data_objectIsMainMenuVisible
data_objectIsPaused
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data_objectIsRunningInVR
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data_objectLanguage
data_objectPhysicsTrace
data_objectRandom
data_objectSceneTrace
data_objectSteamId
data_objectTypeLibrary

Static Methods

functionsChangeScene
functionsClose
functionsCreateWebSurface
functionsDisconnect
functionsLoad
functionsSetRandomSeed
functionsTakeHighResScreenshot
functionsTakeScreenshot
menu
Api
Globals
Game
Random

System.Random Random { get; set; }

Summary

A shared random that is automatically seeded on tick
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trophy 1172
Aug 2022 6 posts
Pundyly 8 months ago
#1
what
7
trophy 15
Jul 2024 1 post
Valjua 3 days ago
#2
If anyone else was looking up how to make a random number generator and landed here, you can do Game.Random.Next(minvalue , maxvalue) 
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