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Random
A shared random that is automatically seeded on tick
property
static
static
System.Random
Random
{
get
;
set
;
}
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trophy
1912
Aug 2022
11 posts
Pundyly
10 Months Ago
#1
what
trophy
40
Jul 2024
1 post
Valjua
2 Months Ago
#2
If anyone else was looking up how to make a random number generator and landed here, you can do Game.Random.Next(minvalue , maxvalue)
trophy
3955
Jul 2025
4 posts
Лупa
18 Days Ago
edited
18 Days Ago
#3
также можно использовать для float
Game.Random.Float( minVal, maxVal);
ну или так
Random.Shared.Float( minVal, maxVal )
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