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Api
Globals
Game
Load
chevron_left Globals
class
Game

Static Properties

data_objectActiveScenedata_objectAppIddata_objectCheatsEnableddata_objectCookiesdata_objectIdentdata_objectInGamedata_objectIsClosingdata_objectIsEditordata_objectIsMainMenuVisibledata_objectIsPauseddata_objectIsPlayingdata_objectIsRecordingVideodata_objectIsRunningInVRdata_objectIsRunningOnHandhelddata_objectLanguagedata_objectPhysicsTracedata_objectRandomdata_objectSceneTracedata_objectSteamIddata_objectTypeLibrary

Static Methods

functionsChangeScenefunctionsClosefunctionsCreateWebSurfacefunctionsDisconnectfunctionsLoadfunctionsSetRandomSeedfunctionsTakeHighResScreenshotfunctionsTakeScreenshot
Load
Load a game. You can configure the new game with LaunchArguments before calling this.
methodstatic
static void Load (string gameIdent, bool keepClients)

Parameters

NameTypeDescription
gameIdent string
keepClients bool
Declared in Sandbox.Game ยท Assembly Sandbox.Engine
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