s&
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Game Jam III
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Classes
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SerializeOptions
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Cloning
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SceneForNetwork
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SingleNetworkObject
SerializeOptions
class
Sandbox.GameObject
.
Sandbox.Engine
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Constructors
1
SerializeOptions
(
)
data_object
Properties
3
Cloning
obsolete
bool
We're cloning this object
SceneForNetwork
bool
If we're serializing for network, we won't include any networked objects
SingleNetworkObject
bool
We're going to send a single network object
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