s&
family_starAbout
newspaperBlog
published_with_changesChanges
gamesGames
business_centerWorkshop
sprintDashboard
sprintGame Charts
delivery_truck_speedMap Charts
forumForum
docsDocs
docsDocumentation
dashboardApi Reference
inputLog in with Steam
chevron_leftChange Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية

Constructors

functionsIndirectLightVolume

Properties

data_objectBounds
data_objectContrast
data_objectDistanceTexture
data_objectInsideGeometry
data_objectIrradianceTexture
data_objectMaxRelocationDistanceFraction
data_objectMinSurfaceDistanceFraction
data_objectNormalBias
data_objectProbeCounts
data_objectProbeDensity
data_objectRelocationRayCount
data_objectRelocationTexture

Methods

functionsBakeProbes
functionsClearProbeRelocation
functionsComputeProbeRelocation
functionsExtendToSceneBounds

Static Methods

functionsBakeAll
menu
Api
Components
IndirectLightVolume
MaxRelocationDistanceFraction

float MaxRelocationDistanceFraction { get; set; }

Summary

Maximum distance a probe can be relocated (as fraction of probe spacing).
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • About
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter