s&
About
The Project
infoAbout s&box mapRoadmap monitoringMetricsEngine startup and usage numbers
Updates
newspaperLatest News published_with_changesChangesRelease-by-release changelog
Games
Browse Games Discover Games
gamejamslive now

Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

£50,000
prizepool
View the jam
Workshop
Playable
sports_esportsGamesStandalone games and gamemodes
Assets
landscapeMaps view_in_arModels textureMaterials apparelClothing
appsEverythingEvery asset type in one list
Forum
Learn
Documentation
rocket_launchGetting Started docsDocumentation apiAPI Reference
Resources
schoolTutorials manage_searchCode Search
inputLog in with Steam
Api
Editor Classes
GlobalToolsNamespace
chevron_left Editor Classes
class
GlobalToolsNamespace

Static Properties

data_objectBindSystemdata_objectEditorCookiedata_objectEditorJsonOptionsdata_objectEditorNodeLibrarydata_objectEditorTypeLibrarydata_objectEditorWindowdata_objectProjectCookie
GlobalToolsNamespace
class Sandbox.Internal .
staticsealedabstractSandbox.Tools

data_object Static Properties 7

BindSystem
BindSystem
EditorCookie
CookieContainer
Until the editor boots and installs the real disk-backed containers, these fall back to in-memory ones, so code that persists preferences works (without persisting) in headless contexts like unit tests.
EditorJsonOptions
JsonSerializerOptions
EditorNodeLibrary
NodeLibrary
EditorTypeLibrary
TypeLibrary
EditorWindow
EditorMainWindow
ProjectCookie
CookieContainer
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
Facepunch
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter