s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
rocket_launch
Getting Started
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
Get s&box
Sign in with Steam
Api
Graphics
Material
SetFeature
chevron_left
Graphics
class
Material
Properties
data_object
Attributes
data_object
FirstTexture
data_object
Flags
data_object
IsValid
data_object
Name
data_object
Shader
data_object
ShaderName
Methods
functions
CreateCopy
functions
GetColor
functions
GetFeature
functions
GetTexture
functions
GetVector4
functions
Set
functions
SetFeature
Static Methods
functions
Create
functions
FromShader
functions
Load
functions
LoadAsync
SetFeature
Set a feature flag on the material. This is usually used to enable/disable shader permutations. This is kind of a define, also known as a combo.
method
void
SetFeature
(
string
name
,
int
value
)
Parameters
Name
Type
Description
name
string
value
int
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.