| PrefabBuilder |
| Create | Serialize the scene content into a registered Sandbox.PrefabFile. Call after you've created any objects and the Sandbox.Mounting.PrefabBuilder.Scope has been disposed. |
| Scope | Enter a temporary scene scope. GameObjects created inside will become part of this prefab. |
| WithName | Set the name/resource path of the resulting prefab. The root Sandbox.GameObject name is derived from the filename portion if left unchanged. |
| Destroy | Unregister and destroy a Sandbox.PrefabFile created by Sandbox.Mounting.PrefabBuilder.Create. Call from Sandbox.Mounting.ResourceLoader.Shutdown when a mount is disabled. |