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Classes
Filter
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Classes
struct
Filter
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Filter
Properties
data_object
Blur
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Brightness
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Contrast
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HueRotation
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Filter
Color and blur filters for an offscreen layer or backdrop. Use new Filter() for identity defaults.
struct
Sandbox.Painter
.
sealed
Sandbox.Engine
build
Constructors
1
Filter
(
)
Creates an identity filter with no blur or color adjustment.
data_object
Properties
8
Blur
float
Blur radius in render-target pixels. Must be finite and non-negative; zero disables blur.
Brightness
float
Non-negative brightness multiplier. One preserves brightness; zero produces black.
Contrast
float
Non-negative contrast multiplier. One preserves contrast; zero produces uniform gray.
HueRotation
float
Hue rotation in degrees. Must be finite; zero leaves the hue unchanged.
Invert
float
Color inversion amount from zero (unchanged) to one (fully inverted).
Saturation
float
Non-negative saturation multiplier. One preserves saturation; zero removes color.
Sepia
float
Sepia amount from zero (unchanged) to one (full sepia).
Tint
Color
Color multiplier applied to the filtered result, including alpha. Defaults to white.
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