A button of your game's own on the pause menu, along its top bar beside Resume - a vote, a
scoreboard, a "back to the lobby". Put it on a static method that takes nothing; pressing the
button calls it.
attributeSandbox.
sealedSandbox.Engine
Examples
public static class MapVote
{
[PauseAction( "Vote map", Icon = "how_to_vote", DismissOnPress = true )]
public static void Open() => VoteScreen.Open();
}