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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

Voting is open. Play the entries and pick the winner.

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Api
Classes
DeformationModeType
chevron_left Classes
enum
DeformationModeType

Static Fields

crop_dinNonecrop_dinNormalcrop_dinRigid
DeformationModeType
How model deformers affect a skinned model.
enum Sandbox.SkinnedModelRenderer .
sealedSandbox.Engine

crop_din Static Fields 3

None
DeformationModeType
Ignore model deformers, including those inherited through bone merging.
Normal
DeformationModeType
Reshape the model with model deformers.
Rigid
DeformationModeType
Move each part as the deformation moves the bone it hangs from without reshaping it. When bone merged, use the nearest bone up its chain that the target has, so jiggle bones move as one piece with it.
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