s&
About
The Project
infoAbout s&box mapRoadmap monitoringMetricsEngine startup and usage numbers
Updates
newspaperLatest News published_with_changesChangesRelease-by-release changelog
Games
Browse Games Discover Games
gamejamslive now

Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

£50,000
prizepool
View the jam
Workshop
Playable
sports_esportsGamesStandalone games and gamemodes
Assets
landscapeMaps view_in_arModels textureMaterials apparelClothing
appsEverythingEvery asset type in one list
Forum
Learn
Documentation
rocket_launchGetting Started docsDocumentation apiAPI Reference
Resources
schoolTutorials manage_searchCode Search
inputLog in with Steam
Api
Classes
HandleMode
chevron_left Classes
enum
HandleMode

Static Fields

crop_dinAutocrop_dinLinearcrop_dinMirroredcrop_dinSplit
HandleMode
Describes how the spline should behave when entering/leaving a point.
enum Sandbox.Spline .
sealedSandbox.System

crop_din Static Fields 4

Auto
HandleMode
Handle positions are calculated automatically based on the location of adjacent points.
Linear
HandleMode
Handle positions are set to zero, leading to a sharp corner.
Mirrored
HandleMode
The In and Out handles are user set, but are linked (mirrored).
Split
HandleMode
The In and Out handle are user set and operate independently.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
Facepunch
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter