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Game Jam III

Starts Fri 4 Sep
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Theme revealed when the jam starts.

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SurfacePrefabCollection
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struct
SurfacePrefabCollection

Properties

data_objectBluntImpactdata_objectBulletImpactdata_objectBulletImpactDecal
SurfacePrefabCollection
Holds a dictionary of common prefabs associated with a surface
struct Sandbox.Surface .
sealedSandbox.Engine

data_object Properties 3

BluntImpact
GameObject
A prefab to spawn when this surface is hit by something blunt. The prefab should be spawned facing the same direction as the hit normal. It could include decals and particle effects. It should be parented to the surface that it hit.
BulletImpact
GameObject
A prefab to spawn when this surface is hit by a bullet. The prefab should be spawned facing the same direction as the hit normal. It should be parented to the surface that it hit and become orphaned if that surface is destroyed.
BulletImpactDecal
GameObject
A decal prefab to spawn when this surface is hit by a bullet. It should be parented to the surface that it hit and destroyed with it.
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