A convenience struct to easily manage a time countdown, based on Sandbox.Time.Now.<br /><br />
Typical usage would see you assigning to a variable of this type a necessary amount of seconds.
Then the struct would return the time countdown, or can be used as a bool i.e.:
<code>
TimeUntil nextAttack = 10;
if ( nextAttack ) { /*Do something*/ }
</code>